const { app, BrowserWindow } = require('electron')
const path = require('path')
const NODE_ENV = process.env.NODE_ENV
const electron = require('electron-connect').server.create()

// 热更新
electron.on('ready', () => {
  electron.reload()
})

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow

function createWindow() {
  // Create the browser window.
  mainWindow = new BrowserWindow({
    show: false,
    minWidth: 1440,
    minHeight: 900,
    frame: true, // 不要边框
    webPreferences: {
      // nodeIntegration: true, //允许渲染进程使用Nodejs
      // contextIsolation: false, //允许渲染进程使用Nodejs
      // enableRemoteModule: false,
      // preload: `file://${path.join(__dirname, '../proxy', 'index.js')}` // 使用预加载脚本来处理特定需求
    }
  })
  mainWindow.maximize()
  mainWindow.show()
  if (NODE_ENV !== 'development') {
    mainWindow.loadURL('http://localhost:8000') // Webpack Dev Server 地址
    mainWindow.webContents.openDevTools()
  } else {
    // and load the index.html of the app.
    mainWindow.loadURL(
      `file://${path.join(__dirname, './index.html')}`
    )
  }

  // Open the DevTools.
  // mainWindow.webContents.openDevTools()

  // Emitted when the window is closed.
  mainWindow.on('closed', function () {
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    mainWindow = null
  })
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)

// Quit when all windows are closed.
app.on('window-all-closed', function () {
  // On OS X it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit()
  }
})

app.on('activate', function () {
  // On OS X it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (mainWindow === null) {
    createWindow()
  }
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
